___________________ Version 1.0, Effector Set I (v1.0)
___________________ Media Lab Xtras
___________________ copyright 1997, As Is Software, Inc.
Effect Symbol: #magnify
_Properties________Type______Value___
#animMode symbol #static, #range, #infinite, #pendulum
#numFrames integer 1+
#interpolation integer 0, 1, 2
#percentage integer 1+, 100 = no magnify
#startPercentage integer 1+, 100 = no magnify
#endPercentage integer 1+, 100 = no magnify
#magPoint point relative to sprite center
#magPointX integer relative to sprite center
#magPointY integer relative to sprite center
#easeIn integer frames
#easeOut integer frames
Custom Functions
SetMagPoint
SetMagPoint( sprite x, #magnify, x, y)
This function sets the magnification point to be the center of magnification for the sprite. The x and y terms are in coordinates relative to the spriteÆs left and top, not global stage coordinates.
InterpolateNow
InterpolateNow( sprite x, #magnify)
This function causes the sprite to immediately redraw interpolated, but does not change the flag for the sprites overall interpolation setting.